Thứ Hai, 30 tháng 1, 2012

FrontierVille 12 Days of Christmas Missions: Everything you need to know for Day 7

Merry Christmas (to all those that celebrate) - if you've got a few moments this holiday, remember that a new daily mission has been released in FrontierVille as part of the 12 Days of Christmas mission event.

For the VII mission, you'll need to complete three tasks - visit 7 neighbors, eat 7 Fruitcakes, and collect 10 Dried Fruit. For visiting neighbors, you won't have to actually do anything once you get there - just visit. Fruitcakes can be received as free gifts from friends, and Dried Fruit can be collected from friends. These jars will be consumed once you finish the mission.

You can unlock any of these tasks with Horseshoes if you'd like to skip them - perhaps if you don't want to wait for your friends to help you collect Dried Fruit, since they will probably be busy with their own family celebrations today, as an example.

As a reward for completing the mission, you'll earn 700 experience points and 7 Sheep. You'll be able to share a single Fruitcake with your friends as a wall post as well. This fruitcake will help them finish their own mission, so be sure share one with them.

Check out the rest of our Holiday 2010 coverage right here.

FarmVille: Holiday Cow appears - remember to open your Christmas presents!

Merry Christmas farmers! While you're busy opening presents in the real world with friends and family, remember that Zynga has given all players a free gift inside your Holiday Tree in FarmVille! As we predicted earlier this month, the prize is the Holiday Cow, and you'll find it by clicking on the Holiday Tree, clicking on "Look Inside" and then opening the present you've been given by Zynga.

Additionally, any gifts that you've been given by friends (by those friends that redeemed some of their collected gifts, and then shared extras on their wall) are now also available to be opened. Remember to check inside your tree to see if you received any free Winter Whimsy gift boxes, Ice Homes, and the like - you wouldn't want to miss out on receiving these free items, now would you?

Any item that you receive, including the Holiday Cow, will go straight into your inventory, so make sure you have less than the 500 item limit in your inventory to be able to open them.

Happy Holidays!

Check out the rest of our Holiday 2010 coverage right here.

FarmVille: Free 20% extra Farm Cash with Game Card redemption

Did you receive a FarmVille Game Card for Christmas this year? Luckily, and generously, Zynga has made that Game Card worth even more, if you make sure to redeem it before the end of December 26. From now until the end of tomorrow, you'll receive a free 20% extra Farm Cash for any Game Card renewed.

For example, if you redeem a $20 FarmVille Game Card, you'll receive an extra 20% cash value - $4.00 in this particular example. With the current rate of exchange on purchasing Farm Cash outright, this will turn into around 20 extra Farm Cash that you'll be able to use on all sorts of premium goodies in the game, whether it be a decoration, instant grow on crops or trees, animals, or even some of the Holiday trees that have been released over the past month.

While stores might be closed today, if you don't yet have a Game Card, but want to get in on this bonus Farm Cash, head out to your local shopping centers tomorrow to find a Card in order to not miss out.

FrontierVille 12 Days of Christmas Missions: Everything you need to know for day 6

If you've been able to regain enough energy from the festivities of yesterday, make sure to head into FrontierVille for a few moments to tackle today's newest mission in the ongoing 12 Days of Christmas event.

On the Sixth Day O' Christmas asks players to complete three tasks:

Tend two neighbor horses
Have one Mule Feedbag
Craft Six Presents

These first two tasks are fairly simple - simply find two friends that have a single horse, or a single friend that has more than one horse and then tend to those horses. It doesn't matter if you end up feeding or grooming the horses, as these both count as "tend" actions. As a reminder, Neighbor Jack has a Horse, if you can't find any on your friends' homesteads.

The Mule Feedbag is a part of the Mule Collection, and if you don't have one, you can always place the item on your wishlist and hope a friend has an extra to spare. Finally, crafting Presents can be done inside the general store - each Present requires 2 Ribbon and 5 pieces of Cloth to create (for a total of 12 Ribbon and 30 Cloth needed to finish this portion of the quest, if you don't already have any Presents on-hand).

The rewards for completing this mission are a free Mule and 600 Coins. You'll be able to share a Fruitcake with friends once you've completed it.

Make sure to check back with us tomorrow as we take a look at Day 5's mission!

Check out the rest of our Holiday 2010 coverage right here.

FarmVille New Years Clothing: Tiaras, Top Hats, Party Dresses, and more!

With tonight's FarmVille update, we see the official launch of the New Years celebration in the game. Since most Winter Holiday items have already expired from the store, or are quickly on their way out of the proverbial door, it only makes sense that Zynga would make the most of the remaining year by releasing items allowing us to celebrate its end. Such items are now available in the Clothing section of the FarmVille marketplace, as seven new clothing items have been added to the game.

These items are those that you might remember seeing here in a FarmVille Sneak Peek, as we showed them to you back on the 18th of December (notice that some of those unreleased items are not in this release - are more items coming in the future?). For girl players / avatars, there is a Black Tiara, Silver Tiara, Gold Party Dress, Purple Party Dress, and a Silver Party Dress, all of which cost Farm Cash. Both of the Tiaras are available for 5 Farm Cash each, while the Party Dresses cost 10 Farm Cash each.

Meanwhile, boy players / avatars can be outfitted in either a Black Top Hat or a Silver Top Hat. Remember, boy avatars can unlock a full Tuxedo from within the Party Barn that was released in full last week. These top hats are both premium items, and would add an equally luxurious touch to your avatar's ensemble this New Years season. Both Top Hats can be purchased for 5 Farm Cash each.

All of these items will be available for a short while into the New Year - for the next 13 days, to be exact. Be sure to head into the game sometime before then if you want to make sure your in-game avatar can ring in the new year in style!

Check out the rest of our New Year's coverage right here.

Thứ Tư, 11 tháng 1, 2012

CityVille Hometown is here, your miniature mobile metropolis awaits

Well, it's about time. After going live on the Canadian App Store weeks ago, CityVille Hometown is finally here in the US and globally for the iPhone, iPad and iPod Touch.

The game marks a list of firsts for Zynga in that it's the company's first game to release on all iOS platforms simultaneously, not to mention its first mobile game to release in five languages.

The game allows players to import their existing Facebook and CityVille friends into a new, but separate mobile experience in the franchise. (Note: This is not a mobile extension of your CityVille web game, but a brand new one.)

However, the game will allow CityVille Hometown players to exchange gifts and resources to one another to lend a helping hand. And don't worry, you can visit their towns, too. For lucky iPhone 4 users out there, the game has fancy Retina Display graphics to boot. See for yourself in the trailer below.

MapleStory Cygnus Knights Edition for iOS proves being adorable ain't cheap

Hey people, $5 is a lot of dough when it comes to the App Store. Especially when Nexon Mobile's MapleStory Cygnus Knights Edition for iOS devices features micro-transactions, too. At any rate, the next edition of the Korean MMO (massively multiplayer online game) developer's flagship franchises come hot off the heels of its Facebook game, MapleStory Adventures.

MapleStory Cygnus Knights Edition puts players into the cute little shoes of either the Soul Master, a melee fighter with shiny armor, or the Flame Wizard, a wizard with ... flames. Your job is to guide these two warriors through level after lovely level of bashing baddies, learning new flashy abilities and finding rare loot. Judging from images of the game, it looks like fans of the original MapleStory will feel right at home.

The game also features several mini games as well as (briefly) social features like the Mailbox and Ad Board systems, which allows you to exchange messages with in-game friends, post notes to other players in real time.

Speaking of real time, Nexon also plans to add real-time multiplayer to the mini games in MapleStory Cygnus Knights Edition, complete with Facebook and Twitter integration. (And did we mention that we could eat those cheeky little warriors up?)

MapleStory iOS
The game is available now in the Apple App Store for the premium price of $5, which might be a bit of a barrier to entry considering it also includes micro-transactions for Candies, the game's primary currency. At any rate, if you're a fan of the MapleStory franchise--which is only getting bigger every day--you kind of owe to yourself, no?

Games.com July Fourth Sale! Get 30% off all downloadable games!

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Google Plus will have social games, too, source code reveals

It looks like developers like Kabam and LOLapps might have been right in getting hyped about Google Plus. According to Engadget, Google is planning to integrate its now-nebulous Games platform into Google Plus. And it's all in the source code, baby.

When a tipster dug deep within the nascent service's--it just entered an exclusive beta test--source code, he found these words littered everywhere: "have sent you Game invites and more from Google+ Games..."

And then the code trails off into some alien language we can't bother trying to understand. But alas, Games and Google Plus will be one some day. Of course we already knew, thanks to a blatant job posting, that Google is serious about its games effort.

So, we still know just as much as we did before: Google Games is happening ... and that's about it so far. (Well, we also know that the games will be social, but that was a gimme, no?)

Facebook predicted to make $1 billion from social games in 2011; that's a lot of Farm Cash

We all know that social gaming on Facebook is a multi-million dollar industry, but it could actually turn into a billion dollar industry this year, if predictions made by former DoubleClick CEO Kevin Ryan pan out, namely that Facebook will earn $1 billion in revenue from social gaming in 2011. According to ZDNet, Ryan made the prediction this week, saying that while most of that $1 billion figure will come from ad sales (those ads displayed on the sidebar of Facebook pages when users load social games like FarmVille or CityVille), a large portion could also come from the purchase of Facebook Credits.

As of right now, Facebook is a private company, and as such isn't required to report its financial information. However, with the company reportedly going public as early as Q1 of 2012, it will be interesting to learn which of these figures were overinflated, or were spot on. Either way, the very thought of $1 billion in revenue is an astronomical figure - more than enough to last FarmVille 30 million players quite a while with Farm Cash purchase, as an example. We'll be sure to stick with this story and update you when and if Facebook decides to publicly comment on the figure.

Thứ Ba, 10 tháng 1, 2012

Parking Wars 2 brings Philly's ... charms to light in Facebook gaming

We have a fine city here, Philadelphia. But, a lot of that beauty has to grow on a person, and that can take years. So, to warn folks of our city's charms before they decide to visit the City of Brotherly Love, Majesco presents Parking Wars 2 for Facebook. The creator of franchises like Cooking Mama (also on Facebook!) and the Zumba Fitness games is looking to cash in on Facebook.

Based loosely on the hit A&E show of the same name--you know, the one that shows just how awesome it is to drive in my hometown? (To dispel any misleading, It's horrific.) The game launched this week, Inside Social Games reports, and has since reached over 34,000 monthly players and just over 1,500 daily players.

The game tasks players with parking cars on their friend's streets and keeping track of when to move each car and where to move them to in order to maximize points. At this year's E3, we left Parking Wars 2 feeling like it was too reliant on other friends, perhaps. And while it sounds (and sort of is) a bit boring, a slick presentation, sharp '50s style and matching tunes keep it interesting.

Parking Wars 2 in action
When players leave a car in a spot for too long or park illegally, their friends can ticket them there for parking illegally. Players level up by correctly parking and removing cars in a timely fashion. Then, they can purchase new cars that are worth more points when parked correctly. You can then buy items to boost the value of your cars, as well as for extra bonuses to ticketing vehicles. If you're a fan of watching people bicker about parking on TV, then perhaps this is your game, but I like to escape from reality, thanks.

EA transplant to Zynga confirmed: Jeff Karp joins as marketing head

The cat has been officially removed from the bag ... by Zynga. The FarmVille creator confirmed to us that Jeff Karp (pictured), former executive VP of EA's casual games label, EA Play, has been hired as Chief Marketing and Revenue Officer at Zynga. Of course, Karp will oversee all marketing operations at the $11.5 billion company (at least), as well as international sales.

Before joining Zynga, Karp enjoyed 11 years at EA in various executive positions including chief revenue officer of the EA Games label. It was there he oversaw international marketing for properties like Battlefield, Medal of Honor, Mass Effect and more, according to Zynga's statement.

This EA-Zynga transplant joins a number of high-level traitors former EA executives. Most recently it's rumored that Mark Turmell, senior creative director at EA Sports and creator of NBA Jam, has joined Zynga. Just this June, former GM of EA-owned Easy Studios Ben Cousins joined Ngmoco to head its Sweden studio. And there are plenty more to mention.

It's unfortunate that just as the company goes full speed ahead into social and casual games with one of the biggest buys in recent gaming history that some of its most important positions have gone temporarily vacant. But it looks like The Sims Social could already be the shot in the arm EA needed--it's already attracted over 7 million players.

Think Facebook games stink lately? Then make one in Pixaquarium

Come on, you know after witnessing the umpteenth bug in FarmVille you said to yourself, "Hell, even I could do this better!" Well, now's your chance to make good on your foolish statements made in anger, with Pixaquarium Game Maker by Stuntbird Games. More of a creation platform than a game, Pixaquarium gives players the tools to make their own games within the game, albeit far simpler ones that are governed by a template.

You have control over nearly every aspect of the games you create from background artwork to your character's image and the shape of your enemies. But what's most interesting about this is that players can share their game creations with friends, according to a release. Sure sounds like it beats sharing gifts.

"My oldest daughter was bringing me drawings to put into that game," Stuntbird Games President Dean Ruggles said of his inspiration for the game in a statement. "I realized that a game that was as much about creativity as play could be fun. I thought of it as active entertainment, which is new in the game world, in that Pixaquarium is all about being artistic and inventing a new world to play in."

Pixaquarium in action
While I wouldn't agree about this type of gameplay being new, it's one of the first Facebook games I've seen clearly geared toward the little ones. Especially those who might have dreams of making their own games. The game is revolved around players uploading photos or other images to play with in the game. So imagine scenarios like a player making a game that includes their best friend to share with them.

It sounds like a great opportunity to increase the meaning of sharing content in Facebook games, but I would imagine kids will need their parents' help with the editor. (As for playing the games, that's as simple as avoiding the bad guys and collecting stars.) As simplified as it is, it might be a bit too much for the single-digit crowd. Regardless, nothing beats making a mini game of yourself slaying aliens and goblins in less than a few minutes, but prepare to pay if you want to save your work.

Pac-Man maker creates joint social mobile games studio with DeNA

But Pac-Man is already on iPhon--no, social mobile games. Namco Bandai, the company responsible for the most recognizable character in gaming, will take a crack at social mobile games with a new studio co-created by DeNA. GamesIndustry.biz reports the massive Japanese social mobile games company (does Mobage ring a bell?) has contributed 25 percent of the 100 million yen studio project, named BDNA Inc.

While this is certainly a huge step for Namco Bandai, the company already has extensive mobile game experience since bringing a number of its properties like Pac-Man and Galaga to smartphones. In fact, the two companies have even worked together before, according to GamesIndustry.biz, on Gundam Royale. The game released on the Japanese Mobage mobile game network to 3 million players last year.

Namco Bandai Games executive VP Shin Unozawa will lead BDNA's operations, while it's board of directors will be led by Isao Moriyasu, and Keigo Watanabe of DeNA, alongside Hirotaka Reizei and Hideyuki Okabayashi of Namco. The Pac-Man maker has had limited success on Facebook, with just under 1.5 million monthly players across its games, most of which are social renditions of its arcade classics.

All the while, DeNA has been tearing it up since Mobage, now powered by recent buy Ngmoco, launched in English for U.S. and western European audiences through Android. The service will now be the go-to place for games on AT&T Android phones, not to mention the squad of legendary designers DeNA has on board like Mega Man's creator Keiji Inafune. Perhaps BDNA Inc, which opens Oct. 1, is just the boost Pac-Man needs to dominate in a world overrun by new arcade-style games.

Facebook How-To: Add the best apps to your Favorites list

Depending on how active a Facebook gamer you happen to be, the left-hand side of your Home Page might be a bit cluttered, with icons for apps both large and small that you've accessed recently. If you're the kind that frequently tries new games, but may only play them once or twice before giving up on them, it can be a bit inconvenient when your favorite apps fall off of your visible list of apps, forcing you to load your app page and then find the app among every app you have installed on your account just to play them again.

Did you know that you can actually avoid this altogether, by adding apps to your Favorites? For most users, the Favorites section has just a few standard items in it: News Feed, Messages, Events and Friends. If you use this section to store your favorite games, like Bookmarks, you'll be able to avoid the stipulation that shows apps based on how frequently or how recently you played them, creating a (for now) permanent go-to list of your favorite games. Here's a guide on doing just that.

1. Head to the Facebook Home Page by clicking on "facebook" in the top left-hand corner of any page on the site. From there, locate the first game that you'd like to add to your Favorites list, as seen below. In our example, we'll move my FarmVille app link to my Favorites list.

2. Hover your mouse to the right of the vertical black line that separates these Favorites and Apps lists from your News Feed proper. You'll see a small button appear. Click on this button to see three options: Add to Favorites, Edit Settings and Remove App.

3. Click on Add to Favorites to see the app's link immediately jump into the Favorites list, and out of the Apps list. Continue to add apps until you have added all of the games you'd like to have instant, constant access to each time you login to Facebook.

As an aside, you do not want to click on the "Remove App" choice seen in Step 2, as this will uninstall the app entirely from your account, rather than just removing the link from this page.

Again, while the Favorites list might seem a bit useless, remember that the Apps list on the Home Page has been changed. You can no longer collapse and expand your list of most-used apps: You now have to load another page showing you a list of every app you have installed, whether you've used them recently or not.

Unfortunately, with any new change on Facebook, there's a chance (a fairly high one, at that) that these features could change again, or be removed entirely. We'll stay on top of things and will let you know if things become more complicated.

Thứ Hai, 9 tháng 1, 2012

Cafe World Cheats and Tips: Mr. Snowball gifting links

Hello Cafe-folks, It's Mr. Cheats here with the down-low on the things you shouldn't know.

Today's gifting links cheats, found by The Facegamer, are for the Cafe World Mr. Snowball Event. To complete the snowman, Mr. Snowball, you'll need five Silk Hats, Carrots, Snow Buttons, and Large Snow Balls. Fortunately, with these Cafe World Cheats & Tips: Mr. Snowball gifting links and some help from your friends, you'll have a completed Mr Snowball in no time.

The first batch of links is your standard Cafe World Cheats & Tips: Mr. Snowball gifting links. Click on the picture you want to send, then select the friends you want to send it to. When you're done send this page to your friends so they can return the favor and send you some Mr. Snowball parts.

cafe world cheats mr snowball links     cafe world cheats mr snowball links
cafe world cheats mr snowball links     cafe world cheats mr snowball links
Click on an image to send the part as a gift to your friends.

The second batch of Cafe World Cheats & Tips: Mr. Snowball gifting links is a little different. Simply click one of the images below to automatically accept the part as a gift. You'll need these for the second part of the Mr. Snowball Cafe World event. Get started with the Cafe World Cheats & Tips: Mr. Snowball gifting links below:

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cafe world cheats mr snowball links     cafe world cheats mr snowball links     cafe world cheats mr snowball links
Click on an image to accept the part.

For cheats and more, check out The Facegamer.

Faeries vs Darklings: A ridiculously good-looking Bejeweled clone

Faeries vs Darklings
It's as if Atari said to themselves when planning their newest social game, "When you can't beat 'em, you might as well join them." Faeries vs Darklings (FvD) by Atari is, for all intents and purposes, Bejeweled Blitz with a new skin, some new characters and a slight variation on gameplay. Players in FvD are tasked with either protecting the forest lands as a Faerie or destroying them as a Darkling. This is done through a match-three game, of course--you know, the genre that PopCap had well-covered for years?

While FvD is certainly a wonderful game that serves the genre of match-three well, I simply cannot get past the fact that new Bejeweled rips are still being created by major studios. Puzzle Quest admittedly is a Bejeweled clone, but its story and role-playing game elements do enough to justify its existence. The most obvious differences between FvD and games like Bejeweled Blitz and Puzzle Quest are that FvD sessions don't run on a one minute timer and enemies don't have hit points. And that's about it.

Find more of our impressions after the break.

FvD Spells
But, please, do not get me wrong. Faeries vs Darklings is a ton of fun packed into a game with brilliant graphics, animation and presentation. The game's tutorial does its job well in teaching players to ropes. While the center of the screen features the game board with red, green, blue, yellow, purple and orange gems to match in rows of at least three, the top of the screen is actually your primary objective. Depending on which faction you decided to play, either a Faerie or a Darkling will be encroaching upon your version of the forest. If it reaches your end completely, the level is over.

And this is where matching comes in. Over time, Faeries or Darklings (again, depending on your faction) will appear in an area to the left of your game board with specific numbers and colors of jewels next to them. You'll need to match these jewels in both the number and color called for in order to summon that helper so that it fend off the enemy above. In a way, you do have a timer, but instead it's between helpers rather than an overall timer. Successfully defend your end of the forest long enough and you'll be declared the winner.

Lost the game
Between matches, players will be able to spend coins earned through victories on Spells. These bonuses--sound familiar?--will give you unique abilities while defending your forests like destroying rows of jewels or suspending the enemy in motion for a few seconds. They're interesting ways to mix up gameplay while giving you an advantage, but the whole idea just reeks of Bejeweled.

And while one would imagine that the variety between bonuses and the ongoing battle above would all coalesce together for enjoyably complex gameplay, it actually becomes too confusing. Perhaps I'm just no good at puzzle games, but the enemies appear to move to too quickly toward my end of the forest. All the while, I'm at a loss to find that last set of three yellow jewels to set loose another helper. And if this is happening on the easy levels, I'd hate to even attempt those at medium difficulty. (Keep in mind, this is coming from the same guy who has yet to break 300,000 points in Bejeweled Blitz.)

Faerie Defense
Atari has made several strides to prevent comparisons to the king of match-three games, but Faeries vs Darklings tends to crumble under its own weight. There is simply too much going on at once to keep track of. Simply put, this game is damn difficult. But don't let the whining of a puzzle game "newb" stop you from giving it a try. Faeries vs Darklings is one of the more visually appealing social games we've seen. It's too bad that it is a crack at a well-established genre with too many clones to count.

CityVille Level Up Giveaway: 'Like' CityVille, win a 32GB Apple iPad

While CityVille has close to 100 million players, but unfortunately not even close to the same amount "Like" the game on Facebook. So, starting now Zynga is going to do everything in its power to give that number a nice boost. And it needs your help. Just head over to your CityVille game and "Like" the game using the button above the game screen. You can also visit the CityVile fan page and "Like" the game there.

At several milestones along the way to the coveted 10 million fan mark, Zynga will be giving away a variety of prizes in what it's officially calling the CityVille Level Up Giveaway. Check them out:

    7 million Fans (25 people will win 50 City Cash)
    8 million Fans (25 people will win 100 City Cash)
    9 million Fans (25 people will win 500 City Cash)
    10 million Fans (5 people will win 1,000 City Cash and an iPad 32GB with Wi-Fi)


If the game reaches 10 million Fans, then five players will receive 1,000 City Cash and one of the most advanced iPad models out there. Now, that's a lot of prizes, but there's a small problem. If the iPads aren't being given away until the end of the contest, who is going to want to vote early on? (You didn't hear that from us.) While the contest doesn't end until the 10 million fan goal is met, be sure to "Like" the page to guarantee your spot in at least one of the drawings. If you've already "Liked" the game, then sit tight and continue playing as you've already been entered. Isn't it great liking things before they're cool?

CityVille: Glass Condos, Atrium Lofts, and Court House now available

If you've already built all of the available items in CityVille, but you'd like to add new citizens to your town, or you need a new community building so that you can add more citizens to begin with, you'll be happy to hear that three new buildings have been released into the game today. Two are homes, while one is a Community Building, which will raise your total population limit in the game.

The two homes are the Glass Condos and the Atrium Lofts. You'll need to be at least level 55 to use either, with the Atrium Lofts not being unlocked until the current maximum of level 60. This should ensure that even higher level players aren't feeling abandoned when it comes to new content, just because they've hit the max.

The Glass Condos cost 600,000 coins, and add 160 citizens to your population, while the Atrium Lofts cost even more, at 750,000 coins, and add 170 population to your town. Of course, both will earn a small amount of bonus coins for your town as well, with the Condos producing 165 coins every eight hours, and the Lofts creating 220 coins every day.

As for the new Community Building, it is the Court House, and you must be level 55 to add it to your town. It costs just 100,000 coins to do so (not a lot in the world of CityVIlle), and it will increase your maximum population cap by 1700 citizens. To be clear, this doesn't raise the actual population of your town by 1700 - it simply gives you the ability to purchase homes for 1700 more citizens, before needing to build another Community Building.

Wishful Features: Tools as a free gift in FrontierVille

How many times have you had this situation? You get a new mission in FrontierVille - you have tons of food, animals to sell, trees to chop down - the works. You think you're set for whatever Zynga can throw your way, and suddenly, you realize that the quest calls for having a certain number of Tools, that you likely don't have.

What do you do in this situation? The default response is to do nothing, since we are currently unable to flat out give a Tool to another user in the game, and therefore your friends can't simply send you some Tools when you need them from their own inventory. As many of you already know, you can only earn Tools by being hired by one of your friends to work on their homestead. After they hire you, it's an entirely voluntary (read: easy to skip) extra step that your friends must go through to post a free Tool to your wall.

What if your friends think you don't want the Tool? What if they simply don't like spamming friends' walls? What if the post has been sitting, hidden on your profile for so long that you forget to click on it and it expires? As you can see, there are a lot of "What if" situations that can arise when talking about something that really should be quite simple.

Instead of personally begging your FrontierVille neighbors to hire you on their land, and then to share the Tool with you on your wall, Zynga should update the FrontierVille free gifts page to include this highly valuable item. There's no sense in a player being stuck on a mission due to something that is entirely out of their control (that is, they can't control who their friends hire at any one point in time), and then losing out on the appropriate rewards because they simply couldn't finish the mission in time.

Perhaps with time, Zynga will come to understand this fact as well, and we'll be sure to let you know if and when they do.

Thứ Bảy, 7 tháng 1, 2012

FrontierVille: Beans energy item released as free gift

If you've grown tired of eating the same old meals in FrontierVille, then why not head over to the game's free gifts page and take a look at the new energy item that has been released just today? The new meal is a pot of Beans, which can be sent to your friends in the same way as any other free gift. When your friend uses the item from their inventory, they will gain 7 points of energy. While the Breakfast food item used to offer 7 points of energy as well, it has now been changed to offer 10 points, so the Beans take its place in the line.

As of this writing, the Beans can't be purchased from the store, so the only way you can get ahold of these are by receiving them as a free gift. There's no telling whether or not these Beans will only be available for a limited time, so ask your friends to help you stock up now if you'd like to have some on-hand for the long haul.

What do you think of this new energy item? Would you rather Zynga release items worth more energy points?

FrontierVille Kissing Tree: Everything you need to know

It looks like the love triangle / saga between Hank, Fanny Wildcat, and Bess in FrontierVille will finally be coming to an end this Valentine's Day, and you'll be there every step of the way, literally shaping the way things unfold. There are not one, not two, but a whopping four new missions sets available in FrontierVille - but there's a catch. You'll need to choose which pairing of these three characters that you'd like to see actually play out. That is, you'll be able to choose whether or not Hank ends up with Bess or Fanny, or if both ladies decide to ditch Hank altogether and just spend time with each other.

All of these mission sets revolve around a new building project called the Kissing Tree. The Kissing Tree is slowly rolling out to users even as we bring you this guide, so keep checking your game to make sure it hasn't launched in your store. It can be purchased for 500 coins and 10 Wood. You'll need to help the tree grow with "whacks" that really equate to you watering the tree so it reaches full size. You'll need to do this five times.

Once you help the tree grow to its full size, you'll need to collect a group of items to finish "building it" just like every other construction project in the game. Meet us behind the break to see how that's done.

Clicking on the Kissing Tree will open up the "finishing menu," where you'll see that you'll need to collect 52 items in total - 10 each of Whittlin' Knives, Bear Hugs, Ropes, Swing Planks, and Screw Eyes, and just two Boxes of Chocolates. Why only two boxes? Because in order to receive those boxes, you'll need to send requests to users that are not playing FrontierVille. Since that will likely turn this entire event sour for most users, you can also feel free to skip that portion of the tree's construction by spending Horseshoes.

Otherwise, the Whittlin' Knives and Bear Hugs are earned through general wall posts asking all friends to help, while Ropes, Swing Blanks, and Screw Eyes are collected via individual gift requests sent to those friends that you think would be most likely to help you.

Once the tree is built, you'll be able to use the tree to select Hank's partner in the game. This will be an individual choice for you alone to make - it will set into motion the particular mission set that you'll need to complete (after the trio of introductory Kissing Tree missions) for the rest of this event. As of this writing, you will be able to start a new romance for a couple in the game, or simply go forever with the same couple choice, but we're not sure if Zynga will remove that option in the future.

Whichever choice you make, you'll have five missions to complete for any particular pairing (Hank and Bess, Hank and Fanny, or Fanny and Bess). Experience points, coins, Food and more are at stake regardless of which couple you pick, so this really is a case where you should probably simply choose the couple that you'd most like to see wind up together in the long run and move on from there.

We'll be sure to bring you all the news about this new feature as we have it, so keep checking back.

Check out the rest of our Valentine's Day 2011 coverage right here.

In the meantime, let us know what you think of this new Kissing Tree "building." Which couple will you choose to develop a romance in your own game?

FrontierVille Kissing Tree Goals: Everything you need to know

As we told you earlier, the Kissing Tree is a new construction project in FrontierVille that will see you building a kissing tree, and then choosing how to play out the current love triangle between Hank, Bess, and Fanny Wildcat on your homestead. Before you can get to the romance between your chosen couple, however, you'll need to complete a series of three goals - titled simply the Kissing Tree Goals - in order to get to that point in the first place.

The first goal, "Let the Good Vibes Grow," has you building your Kissing Tree and helping a few neighbors out with their crops (this is a time when Victory Gardens will come in mighty handy).

Place the Kissing Tree
Clear Two Thorns
Unwither Ten Neighbor Crops

For all of the details about the new Kissing Tree (which is available to purchase from the store), check out our complete guide. For crops, you'll simply need to head to your neighbors' homestead and unwither any 10 crops you find, regardless of type. Doing this will reward you with 100 XP. You'll be able to share a free Unwither Crops Boost with your friends.

Part II of III, called "A Swing and a Kiss" asks you to complete three more tasks, one of which may very well already be completed for you at the start of the mission, depending on how often you turn in your completed collections.

Feed 20 Sheep
Have or Get One Pillow
Collect 10 Breath Mints from Friends

The Pillow is part of the Inn Collection, and if you already have one on your account, you won't have to earn another one - this step is already completed for you. Breath Mints, meanwhile, can be earned by posting a general request on your news feed. Finishing this second of three Kissing Tree goals will reward you with 50 XP and one Red Rose collectible from the Red Rose crop collection. You'll be able to share 25 Cloth with your neighbors.

Finally, Part III of these new missions will actually see you picking your chosen couple for their romance on your Homestead.

Harvest 30 Red Roses
Move 20 Cows
Select a Couple to Begin a Romance

You'll be able to use your fully built Kissing Tree to select the couple that you would like to have a romance in your game. Again, your choices are Hank and Bess, Hank and Fanny, and Bess and Fanny, and your choice will unlock a different five-part mission series, depending on your choice. Meanwhile all you have to do is move a single Cow 20 times in order to complete that step. Finally, Red Roses can be harvested after 1 day and 12 hours. Finishing this final step will reward you with 50 Reputation Hearts (50 points towards your next Reputation level - not 50 Reputation levels) and one White Rose collectible from the White Rose crop collection. You'll be able to share 10 Reputation Hearts with your friends.

And there you have it - the introductory steps necessary to unlock your chosen couple's romance quest line in your game.

Check out the rest of our Valentine's Day 2011 coverage right here.

Which couple will you choose for a romance in your game?

FarmVille Valentines Collection Day 3: XOXO Sign

The third FarmVille Valentine's Day collectible item in the series is now available to send and receive from your friends! The XOXO sign is a cute red and white sign that sits on your farm and matches yesterday's "I Love You" sign quite well. To get the XOXO sign, you simply need to click the green "Ask/Share" button to post a wall post to your newsfeed asking your friends to click and send you the gift.

You can also search your newsfeed for friends who are looking for help receiving one - because every time you click you will get an XOXO sign of your own. If you missed out on the previous two rewards, you can buy them for 2 Farm Cash each.

Are you enjoying the collection so far? What else do you hope to see?


Check out the rest of our Valentine's Day 2011 coverage right here.

FarmVille English Countryside Special Delivery: Souvenir Hat

FarmVille is moving full steam ahead with the teasers for the new English Countryside feature. Though we still don't know what it is (we have our guesses) we knew that we would be getting some souvenirs to get us excited. Tonight the first one is here - a Souvenir Hat with the UK flag on it.

farmville england flag hat promo
To get your flag hat, log in to your farm and check out where the English Countryside sign was placed previously (to the right of your farm, just outside your property line). You will see a special delivery that looks like a plane and a crate that are placed there that can be clicked on to access your prize. Once you click on it, the above postcard will show and you'll be able to share an English Hat on your wall with your friends. The hat will automatically be accessible when you click on your farmer avatar - just check the "Accessories" section.

farmville england flag hat on farmer

We're hoping this is the start of a long series of fun teasers that will make way for an exciting new FarmVille feature.

Check out the rest of our FarmVille English Countryside coverage right here.

Do you have your English Hat? Are you excited for the English Countryside feature?

Thứ Sáu, 6 tháng 1, 2012

Game of the Day: Atlantis Quest

The Game of the Day wants to see if we can find the old lost city.Atlantis Quest is a match-3 masterpiece on Games.com. Embark on a journey around ancient Greece, Babylon, Carthage, Egypt and Rome in the search for one of the greatest mysteries of all time: the lost city of Atlantis. In this classic style-matching game with a dazzling new twist you will need to discover pieces of ancient artifacts that will help you find a way to your destination.
Click --> play Atlantis Quest

Important side note: Just by playing The Game of the Day you will be entered into a monthly drawing to win a FlipCam HD. You don't need to do anything else, just play! The more you play, the more chances you have to win. For more information on the Game of Day check out the official Game of the Day hub.

FarmVille English Countryside Sneak Peek: Meet Olivia the Pub Keeper

Another FarmVille English Countryside character has been revealed, and it looks like she can party with the best of them. Olivia, the Pub Keeper, has shown herself to the masses and is ready for you to help her make her pub the best in England. Zynga revealed Olivia to the FarmVille world with this: "I'm Olivia the Pub Keeper. I have all kinds of new recipes to craft, only available in the English Countryside! Just need a smart farmer to help me make this pub into the hottest spot in England!" It appears that the Pub will be a new crafting building in EC in which players create beers and wines. The amount of information and the speed at which it's being released has reached a fever pitch, so we can't be far from a release now.

[Source and Image Credit: FarmVille Freak]

Check out the rest of our English Countryside coverage right here.

What do you think of this brand new character and potential crafting building? How do you feel about Zynga's heavy focus on characters in this expansion?

IGN social games channel possibly in development, News Corp says

The videogame news site, IGN, could be News Corp's target for its social gaming efforts rather than the obvious choice, MySpace, Reuters reports. (We're sure IGN is just thrilled about this news.) Rupert Murdoch's media empire has its hands in nearly every form of media from social networking to film studios and now social gaming. News Corp digital group CEO Jonathan Miller revealed the news to the Abu Dhabi Media Summit and added that Making Fun, the company's very own social games publisher, could also be involved in its social gaming efforts.

When asked about whether News Corp had an interest in Zynga, Miller replied, "It's a little expensive, that particular company, at the present. We're trying to build it up organically." In other words, Zynga's nearly $10 billion price tag is too much for even News Corp. Instead, Murdoch and the gang seem to be looking to take Mark Pincus and his crew head on. "We're putting a toe and then a foot in the water and we'll see how that goes," Miller added.

Come to think of it, News Corp is in a unique position for a social games channel what with its nearly limitless advertising opportunities to generate a following. In fact, Miller added that the company could use its existing television and film properties to attract players, according to Reuters. If anyone is going to topple Zynga, it's going to be someone with financial backing like News Corp. However, as is with all endeavors, it's all in the execution.

Are you excited to hear about another potential Zynga competitor? How do you think News Corp could stack up against the competition?

FarmVille English Countryside trailer released (with Queen's permission)

Alright, so we doubt this new English Countryside trailer had to be green-lighted by the Queen of England herself, but it's here nonetheless. Zynga released a brand new trailer to FarmVille fans recently, touting the list of perks and new features you'll find in this expansion. The trailer takes on a TV commercial style, and with a giant poster in Times Square, it wouldn't be surprising to see it on the old boob tube soon. Unfortunately, the trailer doesn't provide new details, but it sure does fuel the hype.

[Via FarmVille Freak]

Check out the rest of our English Countryside coverage right here.

What do you think of the new trailer? What excites you the most about English Countryside?

FrontierVille St. Patrick's Day Event: Pot of Gold has goodies inside

    Green Fountain     Leprechaun Statue     Festive Table     Keg of Green Beer
And here we thought that inconspicuous Pot of Gold in FrontierVille was merely a decoration. But after digging some more thanks to a tip from Games.com reader Barbara (and the folks at FrontierVille Info), we found the Pot of Gold acts as a Mystery Crate of sorts. Not to mention the Pot of Gold is available through multiple methods, meaning you have a chance at collecting everything that's inside. Join us behind the break to find out what these treasures hide and how to get them fast.

First of all, here's what you have to look forward to when opening up a Pot of Gold:

    Green Waterfall
    Green Fountain
    Leprechaun Statue
    Festive Table
    Keg of Green Liquid


It's also said that players have found Boosts, XP and coins inside the Pot of Gold too. Getting your hands on a Pot of Gold is far from complicated, but no one said it was easy:

    Complete the St. Patrick's Day Collection
    Finish the St. Patrick's Day Celebration Goals
    Clobbered Leprechauns drop them at random


Alright, so some of those methods overlap a bit, but you will receive one for completing the series of Goals, but that's terribly inefficient. The number one easiest way to amass Pots of Gold? Like we said in a previous post, just plant a field of 100 or more Clovers and the Leprechauns should come pouring in. Then, all you need to do is clobber away and see the Pots of Gold pile up. And don't worry about the cost--Clovers cost only 10 coins and harvest in five minutes, so there's nothing stopping you.

[Image Credit: FrontierVille Info]

Find the rest of our St. Patrick's Day Coverage right here.

Have you found all five Pot of Gold decorations yet? What do you think is the best method for collecting them all?

Thứ Ba, 3 tháng 1, 2012

Game of the Day: Aztec Mind 2

The Game of the Day is looking for you to avoid Montezuma's revenge. Aztec Mind 2: In ancient Aztec Mind, you must navigate the sacred piece out of the tomb! Try to beat your time and the number of moves. Hurry!
Click --> Play Aztec Mind 2

Important side note: Just by playing The Game of the Day you will be entered into a monthly drawing to win a FlipCam HD. You don't need to do anything else, just play! The more you play, the more chances you have to win. For more information on the Game of Day check out the official Game of the Day hub.

Source

FarmVille Helping Hands: This free gift is three Boosts in one

Now that is a Free Gift. Zynga is slowly releasing a brand new gift to FarmVille through the Free Gifts page, Helping Hands. This new gift, while unreleased for some including myself, seems to contain one of each of these Boosts: Farmhands, Arborists and Fertilize Alls. Think of it as a Special Delivery for, well, everything else. (Everything else aside from what I really need: Instant Grow). Either way, increased XP and readied Animals is always a welcome addition to most players' Gift Boxes.

While veteran players who have already all but mastered English Countryside might not benefit from these items, those still working their way up could use some of these tools. When you finally get the chance to gift Helping Hands, try sending them to lower level players--they likely need them more than your seasoned farmers.

[Source and Image Credit: FarmVille Freak]

Have you seen Helping Hands appear in your Free Gifts page yet? Will you be making use of these or sending them to your friends?

Earn 2 free FarmVille Farm Cash in Propel Zero promotion

Perhaps in a subversive attempt to combat the number of FarmVille scams (fat chance), free FarmVille Farm Cash offers seem to pop up almost daily. Zynga's next venture into the world of free comes thanks to Propel Zero. FarmVille Freak has the details as this offer has yet to make it to the underbelly of our game screens. When you do finally see it, click on the link with the Propel logo on it to cause a pop-up to appear. Then, it's time to earn your 2 free Farm Cash.

After the pop-up ad appears, you'll notice it's no different from the rest. A video plays on the left, while it's your job to answer a simple survey question on the right. Answer the multiple choice question and click "Get Moving." A confirmation should appear in the upper reaches of the pop-up window describing that you've earned your Farm Cash. With that, you can close the window and give it a good hour for the Farm Cash to post to your account. Soon enough, you'll be two Farm Cash richer.

[Image Credit: FarmVille Freak]

Have you seen this Farm Cash offer appear under your game? How would you make use of some free Farm Cash?

Zynga upgrades CityVille Franchises, but did it miss the point?

Franchises in CityVille have been in desparate need for a change for some time. In fact, Zynga has hinted that an upgrade to the feature was on the way, and now it's finally here. While the fundamentals of Franchises have not changed, the method through which we can create them and share them has. However, this still doesn't solve the major problem with Franchises: The fundamental fact that there is a large portion of players that franchised early, fruitless Businesses that are now nigh impossible to get rid of through the game. Players have to still contact neighbors directly and ask them to remove their low-level franchised Businesses in favor of high-level, profitable Businesses. But let's start with what has changed.

Franchises VisitPlayers no longer need to create lots in preparation for players that might request a Franchise. When visiting a friend's city, a new icon appears above the five available tasks that looks like an empty Franchise lot. Click this icon to directly request that a Franchise be built in this friend's city. A menu will appear with your Businesses beneath it--choose one and send the request to your friend. Again, Empty Lots are no longer needed initially, but will be created and placed if a friend accepts a Franchise request.

Now, if you enter your city and a friend has requested to build a Franchised Business in your city, a similar icon will appear on your screen to the one when visiting friends. Click on that icon to instantly be put into Place Mode, which replaces your cursor with a Franchise lot. Place it in an appropriate area--near lots of decorations, preferably--and just like that your friend has launched a Franchise in your city. While this is certainly helpful, nothing else has changed, really.

Most notably, there still is no way to delete useless or less profitable Franchises from friends' cities within the game. Players still have to ask neighbors directly via Facebook (a phone call or text is nice if you're close with the friend) to remove the Franchised Business manually in favor of a more profitable one. Until this changes, Franchises will be fundamentally flawed.

Franchise Request
I own Franchises for the Bakery Business and Toy Store Business. Granted, expensive Businesses have higher Good capacities and likely cost more to maintain, they will always be more profitable than Bakeries and Toy Stores. Sure, those with useless Franchises could simply forget about them and request to build new, more profitable Businesses through the new system. But that still doesn't solve the issue of wasted space in friends' cities. It could take a long time before players become privy to the fact that they're supplying Franchised Businesses whose owners no longer even collect on. And we shouldn't have to message our Facebook friends individually to remedy that.

Perhaps Zynga could add a functionality to the Visitor's Center that would players to announce that they've "closed" Franchises and moved on to bigger and better Businesses. Though, that would require players to actually check the Center, which is unreliable. How about adding a big old "Delete" button to each Franchise Headquarters menu? No, not the one that sends the actual building to the inventory, but one that deletes both the HQ permanently and sends an ultimatum to friends who run these Franchised Businesses. The message would read something to the effect of, "Joe has closed his "Joe's Java House" Franchise and will no longer supply it. Would you like to remove this Business to create space for his next Franchise?" So, it's a little cold, but that's business. Is that not what CityVille is all about?

[Source and Image Credit: CityVille Forums]

What do you think of the Franchises update? Does this fix the Franchise issues for you or do you agree that it needs more work?

FarmVille English Countryside: Wildflowers blow in, give precious XP

FarmVille is so advanced, it plants crops for you! We kid (obviously), but this discovery within the English Countryside is certainly interesting. FarmVille Freak has received reports--and replicated it themselves--that Wildflowers will randomly grow on freshly plowed land when away from the game. Of course, the land has to be free of any plants, but still a darn cool feature for when you know you might be away from the game for a while. Especially considering that harvesting the flowers is worth 100 coins and 1 XP a plot. Think of the new Wildflowers as lessening the sting of being away from your English farm for too long. Pausing the new farm to protect your crops? Fuhgeddaboudit.

[Image Credit: FarmVille Freak]

Check out the rest of our English Countryside coverage right here.

Have you seen these "crops" appear on your fresh, empty land? What do you think of these relatively useful weeds?