Mobile farmers, take heed: Zynga has heard your cries, lambasting FarmVille for iPhone. Well, sort of. According to a new survey by the omnipotent developer, a new, lighter version of FarmVille mobile is in the works. This new, stripped down FarmVille will operate much like Mafia Wars Atlantic City does on mobile devices, offering only a few options.
But that's exactly where you come in. Zynga wants to know which services are worth including, asking everything from the obvious (harvest time updates) to the obscure (acquiring collectibles). The survey even includes a mock-up design (pictured) that looks strikingly similar to Playfish's My Empire mobile app.
Speaking freely, you can imagine this isn't exactly what many had in mind when Zynga announced its aggressive approach to mobile. Improved mobile gaming experiences isn't necessarily streamlining--isn't it moving forward? And to strip a game down to its most basic features, albeit in a fancy menu system with fun artwork, is arguably taking a few steps back. But don't be alarmed, folks, as this survey (which you can take here) could easily be a fraction of an idea rather than one that's raring to go.
[Via FarmVille Freak]
[Image Credit: Zynga]
Have you taken this new survey yet? What do you think are Zynga's intentions for the future of its mobile games, based on this survey? Do you agree with this direction?
Hiển thị các bài đăng có nhãn survey. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn survey. Hiển thị tất cả bài đăng
Thứ Năm, 29 tháng 12, 2011
Thứ Năm, 22 tháng 12, 2011
FarmVille: Zynga asks for opinions on possible friend-of-a-friend neighbor feature
Wait, do you here that? It's the sound of great ideas being hatched in the Zynga offices. Specifically, some great ideas are being tossed around by the FarmVille team, and we're being asked to rate them via a new fan survey. This survey is available to complete underneath the FarmVille gameplay area, in the same place you'd find sponsored links for free Farm Cash promotions.
Once you start, you'll find that the majority of the survey asks us to rate current or possible social features in the game, based on how much we like them. There are plenty of current features here to rate, such as how much we like having to ask for building ingredients from friends, or how we like gathering bushels for crafting recipes, but (of course) the more interesting options here are those that aren't currently available. While there's no guarantee that any of these will launch in the game officially, it's hard not to be a little excited.
Two features in particular have us cautiously optimistic, both offering the ability to add new neighbors to the game, without actually adding them as Facebook friends. Specifically, we've been asked if we would like the ability to add complete strangers as neighbors (and then interact with them as normal), or whether we'd like to simply extend our neighbors list to friends-of-friends. Both of these choices would (we assume) allow us to add another user to our network, with which we could trade free gifts, send quest items or building materials, and even visit each others' farms, all without worrying about that person finding out our personal information as we've never added them as a friend.
Remember though farmers - while these features may be incredibly exciting, they aren't actually live yet (and may possibly never be). To help things along though, remember to take the survey and vote accordingly. Who knows? With enough positive votes, we might actually be able to expand our farming networks to dozens more people that regularly play the game!
Would you take advantage of an ability to add users as neighbors without adding them as Facebook friends? Have you ever added complete strangers as Facebook friends just to have neighbors in games?
Once you start, you'll find that the majority of the survey asks us to rate current or possible social features in the game, based on how much we like them. There are plenty of current features here to rate, such as how much we like having to ask for building ingredients from friends, or how we like gathering bushels for crafting recipes, but (of course) the more interesting options here are those that aren't currently available. While there's no guarantee that any of these will launch in the game officially, it's hard not to be a little excited.
Two features in particular have us cautiously optimistic, both offering the ability to add new neighbors to the game, without actually adding them as Facebook friends. Specifically, we've been asked if we would like the ability to add complete strangers as neighbors (and then interact with them as normal), or whether we'd like to simply extend our neighbors list to friends-of-friends. Both of these choices would (we assume) allow us to add another user to our network, with which we could trade free gifts, send quest items or building materials, and even visit each others' farms, all without worrying about that person finding out our personal information as we've never added them as a friend.
Remember though farmers - while these features may be incredibly exciting, they aren't actually live yet (and may possibly never be). To help things along though, remember to take the survey and vote accordingly. Who knows? With enough positive votes, we might actually be able to expand our farming networks to dozens more people that regularly play the game!
Would you take advantage of an ability to add users as neighbors without adding them as Facebook friends? Have you ever added complete strangers as Facebook friends just to have neighbors in games?
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